25 Farm/Domestic Animal Models Low Poly package/collection. Perfect for games, scenes or renders.All textures are UV mapped for easy editing. (2048x2048 pixels).
Grey Rabbit, Standard Pig, Horse, Bull, Goat, Rooster, Cow, Donkey, Sheep, Chicken, Chick, Brown Cow, Brown Donkey, Little Goat, Black Chicken, Chick /Little Chicken, Black Duck, Little Goat, Mini Pig, Beagle, German Shepherd, Duck, Calf, Cat, Crow
Grey RabbitFormats: .fbx .obj .ma .3ds .stlTextures: Diffuse, Normal, SpecularVertices: 1026, Polygons: 824
Standard PigFormats: .fbx .obj .blend .3ds .stl .daeTextures: Diffuse, Normal, Displacement, Ambient OcclusionVertices: 2214, Polygons: 2208
HorseFormats: .fbx .obj .blend .3ds .stl .daeTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 3310 Polygons: 3308
BullFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 2.6k Polygons: 5.3k
GoatFormats: .fbx .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 2.5k Polygons: 4.9k
RoosterFormats: .fbx .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 2.2k Polygons: 4.2k
CowFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 7.7k Polygons: 15.4k
DonkeyFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 3.8k Polygons: 7.7k
SheepFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 4.0k Polygons: 7.9k
ChickenFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 1.4k Polygons: 2.7k
ChickFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 1.6k Polygons: 3.2k
Brown CowFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 7.7k Polygons: 15.4k
Brown DonkeyFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 3.8k Polygons: 7.7k
Little GoatFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 3.9k Polygons: 7.7k
Black ChickenFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 1.4k Polygons: 2.7k
Black ChickFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 1.6k Polygons: 3.2k
Black DuckFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 5.1k Polygons: 8.5k
Little GoatFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 3.9k Polygons: 7.7k
Mini PigFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 2.2k Polygons: 4.3k
BeagleFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 1.8k Polygons: 3.5k
German ShepherdFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 1.7k Polygons: 3.3k
DuckFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 5.1k Polygons: 8.5k
CalfFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 7.3k Polygons: 14.6k
CatFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, Ambient Occlusion, Specular Vertices: 4.9k Polygons: 4.7k
CrowFormats: .fbx .obj .dae .3ds .stl .blend .plyTextures: Diffuse, Normal, Displacement, SpecularTextures For feathers: Alpha, Bump, ColorVertices: 5.3k Polygons: 8.7k
GENERAL Easy editable Uv mapped Model is fully textured
All formats have been tested and work correctly. Some files may need textures adjusted or added depending on the program there imported into.