3D Max model of a Zebra jumping spider. Rigged with 3D max bones, and has standard 3D max hair and fur.
For Cinema 4d and Maya users, I can offer this model free to the first good 3d artists able to prepare it for their respective softwares, to make it user friendly for future maya and cinema 4D users. ie rigging and materials etc. Upon request. For just an obj of this model, please see my 3D print option.
It is a high intensity model for memory and computer power, at 9 mil polgons. but most users shouldn't have any problems animating once the hairs are hidden. Just unhide the bodyhair layer for rendering, and even for low low needs this model should be easily reduce down quite low without too much degradation, the details are all in the hairs.
I feel I could take this model to the next level for photorealism, just by placing it in a natural environment with good lighting. But for model sales I think it is quite versatile, a fun thing to animate , and easily adaptable for different kinds of jumping spider, just by changing the hair colours.
Free technical support offered.
Rigged and ready to animate.
8k maps for close up details. Can be easily reduced for memory sake, if necessary, but this model is designed for close ups.
Vray Fast SSS materials
Fully UV unwrapped.The video is purely a rig test animation.