This is a very, fed tick.
High Poly mesh: 22,112 tris.
*Diffuse 4096x4096*Normals 4096x4096*Roughness 4096x4096*Displace 4096x4096(Displace is included but not used in the preview)
Low poly mesh:2,578 tris*Diffuse 2048x2048*normals 2048x2048*Roughness 2048x2048*Displace 2048x2048(Displace is included but not used in the preview)
The tick is rigged.