Hello everyone! This was the result of a few sessions of streaming on Twitch on the SuperfuntimesV channel! Spent a few days learning and working within ShapeLab VR, which is a virtual reality sculpting program in it’s early development. It was amazing being able to basically work on a scalable, zero-G statue! So satisfying! She’s very high poly and a bit lumpy due to the constrictions of the program, but it looks great.
As always, textures are broken into: Colour/Height/Roughness/Metallic/Opacity/Normal/Normal Directx/Emissive/AO, though emissive and AO may not be included in all products.