Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Metallic Miner Ant model is perfect for animation, educational simulations, scientific visualization, or enhancing game environments with realistic insect details. The textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine.
All models are accurately unwrapped and have no overlapping UVs. Textures are 4096*4096 in size.
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