Realistic Housefly
Maya 2018Production workflow, easy to integrate in your pipelineNo Overlapping Uv's subdivided in more tiles for more resolutionProduction TopologyRigged ( In a separate file, Referenced in the main Scene)Shader setup in Arnold ( Arnold 6)
File Formats:
Main Scene (.ma)Rig Scene (.mb)Animations (.ma)(.abc)Rest Pose in ( FBX , OBJ , ABC, STL)Zbrush 2019 file (.Zpr)
Rig:
Main Control scalableArm Controls FK/IK switchableHip Controls FK/IK switchableSpline FKHead FKWings FK
Shaders:
Arnold 6 Shaders
Body Shader ( Standard Surface )Wings Shader ( Standard Surface )
Textures:
Diffuse 4K resolution (SRGB)Roughness 4K resolution (RAW)Displacement 4K resolution (RAW)Normal 4K resolution (RAW)Metalness 4K resolution (RAW)
NO POSTWORK ON THESE RENDERS (ARNOLD)