A realistic version of a housefly built in Maya for films and animation. The fly was modeled with polygons to be anatomically correct and to work on screen as a live action fly. The model includes a userfriendly basic rig that is ready to animate once you open the file. It doesn't use any set driven keys or anything that is lible to break or be difficult to work with, making it simple to understand and leaves room for modification.
The fly isn't animated but comes with materials, shaders, and UV layouts. For best results try adding in an xgen description to add to the hairs on the legs, thorax, and abdomen. FBX version will need the IKs recconected on the legs, wings, and abdomen.