Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Cave Ant model, with its matte black finish, is ideal for nature simulations, educational animations, or biological demonstrations. The detailed textures include a rugged exterior, long curved antennas, sturdy claws on the legs, a hairy abdomen, and deeply engraved line details, creating a realistic representation of an ant.
Textures provided are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All textures are 4096*4096 in size and meticulously unwrapped with no overlapping UVs.
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