ABOUT: • A game-ready housefly 2 variations and 19 animations (Listed below) • Latest Version: 06-14-2015 MODEL: (Insect_Fly*.fbx) • SPEC: One mesh, 1000 polygons, 620 Vertices • RIG: 36 Joints • DIMENSIONS: X: 0.88cm, Y: 0.15cm, Z: 0.48cm
TEXTURE: (Insect_Fly##_*.*) • VARIATION: Green(00), Striped(01) • TYPE: Diffuse(D), Specular(S), Gloss(G), Normal(N), Alpha(A) • FORMAT: .png (512 x 256 24 bits) .tga (512 x 256 32 bits)
ANIMATION: (Insect_Fly*.fbx) • INFO: 19 Animations, NTSC 30fps • 00. F000-F001 (01F): Bind Pose (F: Frame) • 01. F002-F018 (16F): Idle Loop • 02 .F018-F021 (03F): Idle Feed Start • 02 .F021-F037 (16F): Idle Feed Loop • 02 .F037-F040 (03F): Idle Feed End • 03. F040-F044 (04F): Idle Look Left • 04. F060-F064 (04F): Idle Look Left Off • 05. F080-F084 (04F): Idle Look Right • 06. F100-F104 (04F): Idle Look Right Off • 07. F120-F128 (08F): Turn Left 90 • 08. F140-F148 (08F): Turn Left 90 Off • 09. F160-F168 (08F): Turn Right 90 • 10. F180-F188 (08F): Turn Right 90 Off • 11. F200-F216 (16F): Turn Left 180 • 12. F230-F246 (16F): Turn Right 180 • 13 .F260-F272 (12F): Move Forward Start (Z: 0.75cm) • 13 .F272-F284 (12F): Move Forward Cycle (Z: 0.75cm) • 13 .F296-F308 (12F): Move Forward Stop (Z: 0.75cm) • 14. F370-F382 (12F): Hop Forward (Z: 1cm) • 15. F390-F402 (12F): Hop Backward (Z: 1cm) • 16. F420-F432 (12F): Hop Left (X: 1cm) • 17. F440-F452 (12F): Hop Right (X: 1cm) • 18. F470-F482 (12F): Hop • 19 .F500-F510 (10F): Flight Take Off • 19 .F510-F518 (08F): Flight Loop • 19 .F550-F560 (10F): Flight Land • 19 .F550-F560 (10F): Flight Land • Insect_Fly_Game.fbx: Root Node (Insect_Fly_Origin) has zero animation for user input • Insect_Fly.fbx: Root Node (Insect_Fly_Origin) has translation animations as demo_