
Realistic 3D Tuna , Rigged and Animated
SOFTWARE and PLUGINS
Maya 2018
Zbrush 2020 ( Scene available )
Arnold Core 6.0.2.0
Substance Painter 2020 ( Scene Available )
Production workflow, easy to integrate in your pipeline
No Overlapping Uv's subdivided in more tiles for more resolution
Production Topology
Rigged ( In a separate file, Referenced in the main Scene)
Animation ( In a separate file, Rig is referenced in the Scene )
Unit of measurement in centimetres
Scale 1:1
File Formats:
Main Scene (.ma)
Animation Scene (.ma) ( 41 frames cycle and infinite cycle )
Rest Pose in ( FBX , OBJ , ABC, STL)
Rig:
Main Control scalable
Spline FK/IK switchable
Neck and Head FK
Shaders:
Body Shader ( Standard Surface )
Iris Shader ( Standard Surface )
Cornea Shader ( Standard Surface )
Tongue Shader ( Standard Surface )
Textures:
Displacement 4K resolution (RAW)
Diffuse 4K resolution (SRGB)
Roughness 4K resolution (RAW)
Normals 4K resolution (RAW)
SSS Weight 4K resolution (SRGB)
Height 4K resolution (RAW)
NO POSTWORK ON THESE RENDERS (ARNOLD)