This anatomically correct Orca model includes an Unreal 4 package with a Spline Animation System, 3D Studio Max Animation files, and 3DS Max Octane Materials.
-----Unreal Engine 4-----
The UE4 Advanced spline animation system produces dynamic acceleration, turning and rolling along splines, and is completely customizable with 20 input variables:
Movement speeds for slow and fast modes
Animation Playrates for slow and fast
Timing for how long to swim slow and fast
Randomness multiplier of timing
Acceleration speed
Deceleration speed
Roll speed
Roll intensity
Mesh Scale
Starting Distance
Toggle dynamic speed or maintain a constant speed.
Constant speed Play Rate, Movement Speed & Animation Intensity
The package contains 1 Skeletal mesh with a realistic Physics Asset for ragdoll effects,
a BlendSpace 1D combined with 2 Animation Blueprints, 1 Parent Material and 2 Material Instances (3 wet & 3 dry).
Additionally, a demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with many Orcas with their paths set up, demonstrating what can be accomplished with the Orca Spline Blueprint.
To preview, please view the video and/or download the following packaged application: https://goo.gl/4wv9Jw
-----3D Details (includes 3DS Max and other formats) -----
It includes 4 LOD Levels, 6 Animations, and 2 UV Texture types (Compressed for lowered file size, and uncompressed for texture modifications).
Its mouth, eyelids, eyes, flippers and tail are rigged and animated.
It is perfect for usage in Game Engines and Films.
Animations:
Gliding through water
Swimming Slow
Swimming Fast
Beached (breathing and blinking)
Begging for food with mouth open
Eating
Triangle Count:
LOD0 = 7808
LOD1= 6152
LOD2= 2831
LOD3= 526
Tiled Normal Texture: 1024x1024
Non-Overlapping-UV Textures:
Diffuse: 4096x4096
Spec Mask: 1024x1024
Normal Mask: 1024x1024
Compressed-UV Textures:
Diffuse: 4096x1024
Spec Mask: 512x128
Normal Mask: 512x128