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 The Unreal 4 Project additionally includes includes a vertex animated mesh for optional use with the Fish School System - an unreal blueprint system available for purchase seperately.
If you would like to preview before buying, please download the free Demonstration application at:
 https://goo.gl/9SfWXi
The package includes 3 animations, 4 LODs, 6 Material Variations (3 dry, 3 wet), and a range of adjustable blueprint settings allowing maximum customization.
 The Material parent has been planned in advance to allow maximum tweaking so you can adjust your material instances with complete control.
Additionally, a demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with many dolphins with their paths set up, demonstrating what can be accomplished with the Dolphin Spline Blueprint.
Features:
 1 Skeletal mesh, with a Physics Asset
 3 Swimming Animations blended together in a BlendSpace1D, used in an Animation Blueprint
 1 Spline Blueprint which allows control of movement speed timing, animation intensity, playrate, acceleration, deceleration, material type and whether or not to play dynamically or maintain a constant speed.
 1 Parent Material and 6 Dolphin Material Instances (3 wet & 3 dry)
 1 Vertex Animation Static Mesh for usage with the Fish School System.
 1 Parent Material and 3 Dolphin Vertex Animation Material Instances (for the Vertex Animation 3 LODS)
 2 Dolphin Diffuse Textures (Young and Old)
 Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: No
 Animated: Yes
 Vertex counts of characters:
LOD0=4524
 LOD1=4397
 LOD2=1360
 LOD3=368
Texture Resolutions:
 Primary Textures:
 1x 4096x4096
 3x 2048x2048
 2x 1024x1024
 2x 512x512
Vertex Animation Textures:
 2x 2441x52
 2x 692x52
 2x 186x52
Number of Animations: 3
 Animation types: In-place
 Supported Platforms: Desktop PC / Xbox 1/ PS4 / HTC Vive / Oculus Rift
 Blueprint Documentation Included: Yes