Carp fish

Carp fish Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Carp fishes 3D model

  • Three color variations (common carp, red carp and albino carp)
  • Real-scale model: 37cm length
  • Polycount: 3700 poly
  • 4096*4096 texture maps as default resolution (Substance Painter file attached for export other resolutions)
  • Overlapping UV unwrap
  • Already has basic rigged, scene setting and has swimming animation like the preview video (.blend files)
  • Suitable for both realtime and raytracing render.
  • Preview video rendered by Blender Eevee realtime render engine and images rendered by Blender Cycle raytracing render engine
  • If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.
HiepVu
HiepVu 2021-09-11 09:47:07 UTC
beautiful
Limora
Limora 2021-04-09 15:56:10 UTC
good model!
CCJaz3D
CCJaz3D 2021-04-14 07:50:24 UTC
keep it up bro
Item rating
0 0
Carp fish
$6.00
 
Royalty Free License 
Carp fish
$6.00
 
Royalty Free License 
Available in these collections
Response 88% in 0.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Post Production
Animating
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3D Model formats

Format limitations
  • OBJ (.obj, .mtl)52.8 MB
  • Blender 3.3 (.blend)54.5 MB
  • Autodesk FBX (.fbx)52.9 MB
  • fbm (.fbm)52.9 MB
  • Substance Painter 7.1.1 (.spp, .sbsar, .spsm)419 MBVersion: 7.1.1Renderer: Iray

3D Model details

  • Publish date2021-04-09
  • Model ID#2974914
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 3,700
  • Vertices 3,737
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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