Velociraptor Animated 3D Model – 35 Animations, Custom Rig, PBR, Game Ready
Bring this agile predator to life in your next project! This high-quality Velociraptor 3D model is fully rigged, packed with 35 detailed animations, and optimized for real-time performance. Designed with a custom FK/IK rig (created in 3ds Max), this model is perfect for game engines, cinematic scenes, or VR/AR experiences. With low-poly topology and PBR textures, this model is game-ready and animation-friendly.
Features:
Custom FK/IK rig (created in 3ds Max, non-Biped)
35 animations included, with Root Motion and In-Place versions
Low-poly model: 7,762 polygons / 8,110 vertices
3 PBR textures (4096x4096): Diffuse, Normal, Specular
Quad-based topology (100% quads)
Compatible formats: FBX, OBJ, BLEND, C4D
Game-ready and tested for Unity, Unreal Engine, and more
What’s Included:
35 FBX animation clips
Static mesh (FBX and OBJ)
Native Blender (.blend) and Cinema 4D (.c4d) files with rig and materials
Textures (4K):
• T_Velociraptor_D (Diffuse)
• T_Velociraptor_N (Normal)
• T_Velociraptor_S (Specular)
Animator Controller and Prefab (Unity format)
Sample scene and scripts (Unity format)
Animation List (35 Total):
attackBite(1101-1130)
attackJup(1133-1242)
attackRun(973-1098)
backward(2294-2326)
call(910-970)
dieLeft(2083-2125)
dieRight(2128-2170)
drink(1353-1428)
eat(1245-1350)
idle(0-400)
idleToLay(1431-1468)
laying(1471-1911)
layToIdle(2043-2080)
layToSleep(1914-1954)
roar(403-503)
roarLeft(756-907)
roarRight(602-753)
run(2329-2353)
runChase(2356-2376)
runChaseLeft(2570-2590)
runChaseRight(2593-2613)
runLeft(2516-2540)
runRight(2543-2567)
scratch(506-566)
shake(569-599)
sleeping(1957-1997)
sleepToLay(2000-2040)
turnLeft(2216-2256)
turnRight(2173-2213)
walk(2259-2291)
walkLeft(2446-2478)
walkRight(2481-2513)
walkThreaten(2379-2443)
walkThreatenLeft(2616-2680)
walkThreatenRight(2683-2747)
Compatibility:
Fully compatible with Unity (HDRP/URP), Unreal Engine, Blender, Cinema 4D, 3ds Max, and other 3D pipelines.
Textures follow the PBR metallic/roughness workflow for easy integration into any PBR-based rendering engine.