
High detail and realistic Elephant model, V-Ray 3.6Clean UvModel has clean topology,IIeration of smoothing.
riggedThis model has 7 Animations.
attack, breathe, damages, death, eat, roar, run, walk
Elephant model has:8192x8192 textures (diffuse,bump,specRough,)4096x4096 .exr displace textures
Polycount (quads):mesh: 13918vertex: 13378
Ground Polycount (quads):mesh: 1445vertex: 1532
subdivable polygons in Zbrush file.
Unit of measurement used for the model: cm
Rig description:
T_Rex_Rig_MAINCtrl - control whole modelT_Rex_Rig_ROOTCtrl - control jump action model
T_Rex_Rig_l_Eye_01Ctrl - control rotation,move of left eyeT_Rex_Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
T_Rex_Rig_Head_MasterCtrl - control rotation,move of head
T_Rex_Rig_nose_MasterCtrl - control rotation,move of noseT_Rex_Rig_l_headjaw_MasterCtrl- control rotation,move of jawT_Rex_Rig_l_headTop_MasterCtrl - control rotation,move of head top
T_Rex_Rig_Head_JawCtrl - control rotation,move of head jawT_Rex_Rig_l_headjaw_01_01Ctrl - control rotation,move of head jawT_Rex_Rig_l_headjaw_01_02Ctrl - control rotation,move of head jawT_Rex_Rig_l_headjaw_01_03Ctrl - control rotation,move of head jawT_Rex_Rig_l_headjaw_01_04Ctrl - control rotation,move of head jawT_Rex_Rig_l_headjaw_01_05Ctrl - control rotation,move of head jaw
T_Rex_Rig_tongue_01_01Ctrl - control rotation,move of tongueT_Rex_Rig_tongue_01_02Ctrl - control rotation,move of tongueT_Rex_Rig_tongue_01_03Ctrl - control rotation,move of tongue
T_Rex_Rig_Neck_01FKCtrl - control rotation,move of neckT_Rex_Rig_Neck_02FKCtrl - control rotation,move of neckT_Rex_Rig_Neck_TopIKCtrl - control rotation,move of neckT_Rex_Rig_Neck_MidIKCtrl - control rotation,move of neck
T_Rex_Rig_l_rib_01_01Ctrl - control rotation,move of ribT_Rex_Rig_l_rib_01_02Ctrl - control rotation,move of ribT_Rex_Rig_l_rib_01_03Ctrl - control rotation,move of rib
T_Rex_Rig_l_torso_01_01Ctrl - control rotation,move of torsoT_Rex_Rig_l_torso_01_02Ctrl - control rotation,move of torsoT_Rex_Rig_l_torso_01_03Ctrl - control rotation,move of torso
T_Rex_Rig_l_ear_MasterCtrl - control rotation,move of ear
T_Rex_Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl - control rotation,move of ear
T_Rex_Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
T_Rex_Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist
T_Rex_Rig_l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg kneeT_Rex_Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg footT_Rex_Rig_l_FrontLeg_HipFKCtrl - control rotation,move of fore hip T_Rex_Rig_l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switchT_Rex_Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toeT_Rex_Rig_l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel
T_Rex_Rig_l_HindLeg_KneeIKCtrl - control rotation,move of hind leg kneeT_Rex_Rig_l_HindLeg_HipFKCtrl - control rotation,move of hind leg hipT_Rex_Rig_l_HindLeg_FootIKCtrl - control rotation,move of hind leg footT_Rex_Rig_l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toeT_Rex_Rig_l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch
---Right part Rigs are Rig_R naming-------
Thanks for reading.Best regards,