DESCRIPTION

The Pterosaur was a large flying reptile, not a dinosaur. This one resembles the one in the movie Jurassic Park.

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Clean topology;

Mesh subdivision;

Real World Scale - around 6 m wingspan;

Large 8192 pixel diffuse, normal, bump maps;

765 animation frames;

Rigged with flying (loopable) and flying forward animation;

Wing jiggle controllers.

Naming convention;

Layer management;

3ds max 2020 and 2017 native files;

MAX, FBX and OBJ formats provided.

(teeth are removable)

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Body, eyes, teeth, tongue have a total of 8904 faces and 9085 vertices without mesh subdivision.

(Body, eyes, teeth, tongue are separate objects)"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

FBX, ABC and OBJ format NOTES:

The OBJ format only has the meshes and mapping coordinates - maps will appear in place when applied. It has no functioning rig, or animation or deformation.

The FBX format has meshes and mapping coordinates and all animation, but every frame is keyed and the rig is very limited - controllers lose their use, but bones can be rotated.

For blender you should use the fully skin animated ABC file, but it has no rig.

Maps for obj, abc and fbx model are inside max folder.

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FINAL NOTES:

Rendered and Mapped according to Default Scanline Renderer. For even greater realism and image motion improvement another Renderer can be used.

Map Values are set in place in 3ds max, but for other softwares it may be useful to know that, in max:

Body mesh subdivision should be 1 or 2.

(value 1 blur applied to diffuse map on material editor; it can be 0 for still images)

Other value adjustments in each map will depend on each software used, but I would recommend not to exagerate.

In 3ds max, the model opens with gamma 2.2, and the normal map is opened or imported with override 1 option and not automatic because of seems.

Plus a few simple instructions when file is opened.

Support is always available should you have any question or complaint.

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hasanoztrk
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Pterosaur Forever 8K - 3d animated model 3D model

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Native file format
MAX
Size: 117 MB
Renderer: Default (Scanline)
Exchange formats
OBJ
OBJ<br />File Size: 133 KB
FBX
Autodesk FBX<br />File Size: 7.59 MB
ABC
Alembic<br />File Size: 35.4 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
8904 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 9085 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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