Parasaurolophus
This model has been modeled with a clean topology based on quads and loops.
All High Resolution Textures (4096X4096) including the following maps:
Diffuse, AmbientOcclusion, Bump, NormalMap, SubsurfaceScartering and Specular. (For the Preview render, I'm only using Diffuse, Specular and Bump)
Render Engine Used 3DSMax Vray 3.20 Advanced
Poligons: 31248Vertices: 31249
The Model is Subdividable
Metric unit used: Centimeters
This pack includes all the following formats:
.max(2013).max(2016).fbx.obj
RENDER READY!