I have tried to add a sense of reality. Supports pbr.
ANimations :
Swim_Anim
Forwartd_RIGHTSwim
Forwartd_LEFTSwim
Forward_LEFT_HEAD_Swim_Anim
Forward_RIGHT_HEAD_Swim_Anim
RIGHT90_Swim_Anim
LEFT90_Swim_Anim
LEFT90_HEAD_Swim_Anim
RIGHT90_HEAD_Swim_Anim
Down_Swim_Anim
Forward_RIGHT_Down_Swim_Anim
Forward_LEFT_Down_Swim_Anim
Forward_LEFT_HEAD_Down_Swim_Anim
Forward_RIGHT_Head_Down_Swim_Anim
Forward_Down_Swim_Anim
ForwardRIGHT_Down_Swim_Anim
ForwardLEFT_Down_Swim_Anim
ForwardLEFT90_Down_Swim_Anim
ForwardRIGHT90_Down_Swim_Anim
Up_Swim_Anim
Forward_RIGHT_Up_Swim_Anim
Forward_LEFT_Up_Swim_Anim
Forward_LEFT_HEAD_Up_Swim_Anim
Forward_RIGHT_HEAD_Up_Swim_Anim
UP_RIGHT90_HEAD_Swim_Anim
Up_LEFT90_HEAD_Swim_Anim
Forward_Up_Swim_Anim
Forward_RIGHT_Up_Swim_Anim
Forward_LEFT_Up_Swim_Anim
LEFT90_Up_Swim_Anim
RIGHT90_Up_Swim_Anim
Backward_Swim_Anim
Ait_Splash_Attack_Swim_Anim
Speed_Swim_Anim
Forward_RIGHT_Speed_Swim_Anim
Forward_LEFT_Speed_Swim_Anim
Forward_LEFT_HEAD_Speed_Swim_Anim
Forward_RIGHT_HEAD_Speed_Swim_Anim
ForwardRIGHT_UP_Speed_Swim_Anim
UP_Speed_Swim_Anim
ForwardLEFT_UP_Speed_Swim_Anim
Down_Speed_Swim_Anim
ForwardRIGHT_Down_Speed_Swim_Anim
ForwardLEFT_Down_Speed_Swim_Anim
Attack_Anim
Forward_RIGHTAttack_Anim
Forward_LEFTAttack_Anim
Forward_LEFT90_Attack_Anim
Forward_RIGHT90_Attack_Anim
.MOSASAURUS Model
-. Polygon = 32999
-. Vertex = 32678
PBR Unreal Engine 14 items Format: PNG Resolution: 8192x8192 - 4096x4096 - 2048x2048 - 1024x1024
-. BaseColor
-. OcclusionRoughnessMetallic
-. Normal
-. Opacity
-. Format: PNG
** - Formats : **
AlbedoTransparency
Normal
MetallicSmoothness
Ambient Occlusion
-. FBX
.uasset - Unreal Engine
.unitypackage - Unity