--General--
Realistic 3d model of a Dunkleosteus High level of detail.
--Geometry--
The model was modeled in blender. Is smootheable and easily editable. This model consists primarily of quads.
High level of fine detail was made by applying displacement and normal maps ( generated with the sculpting software)
Include .blend file, so you can easily edit sculpting model, and to make new bake maps.(using the most appropriate parameters for your rendering software).
--Rendering--
The rendering is setup in cycles.
--Textures--
All textures are 8k Include:
Color Map
Displacement Map
Normal Map
Specular Map
Bump Map