The model contains 121464 polygons and 60678 vertices. Without the “TurboSmooth” modifier, the figure will contain 60771 polygons. The model is saved in 3d max 2014,3d max 2011, obj and FBX. Textures are stored in the library of materials. The name of the library is bullfinch_mat. Therefore, after importing FBX or obj files, you need to open the material library through the “get material”. Also, the “TurboSmooth” and “VRayDisplacementMod” modifiers should be applied to some details of the imported model. The settings are shown in the attached jpg file “TurboSmooth and VRayDisplacementMod”. For missing parts, these modifiers do not apply.The model contains 121464 polygons and 60678 vertices. Without the “TurboSmooth” modifier, the figure will contain 60771 polygons. The model is saved in 3d max 2014,3d max 2011, obj and FBX. Textures are stored in the library of materials. The name of the library is bullfinch_mat. Therefore, after importing FBX or obj files, you need to open the material library through the “get material”. Also, the “TurboSmooth” and “VRayDisplacementMod” modifiers should be applied to some details of the imported model. The settings are shown in the attached jpg file “TurboSmooth and VRayDisplacementMod”. For missing parts, these modifiers do not apply.