Two very low poly Pigeons (158 polygons each). Male and female, suitable to fill distant and moderately close-up scenes. Wings are not modeled for flight. The native application is Blender. Textures are kept large for flexibility and contain : Diffuse 2048x2048px .jpg Normal 2048x2048px .jpg Specular and Displacement are also included for convenience, but not used. Textures may have to be reassigned in formats other than Blend. Both models have their origin at the world center with real-life scale(approx 20x25x8 cm / 7.8x9.8x3.1 inches) and the bottom of their feet. Both models use the same texture mirrored across to keep visual quality in less space. Models placed on a different layer in Blender. Exported as separate objects in other formats and archived. Some of the previews are in-app (Blender) views, beauty renders are with Blender internal. The last preview is a sample screenshot from Unreal Engine. UE mannequin and scene are for scale and not included. The blend file has textures packed. Textures in formats other than .blend may have to be reassigned. If you want something else modeled, please contact me.