Northern Cardinal Cardinalidae flight fly animated rigged realistic detailed textures materials
Cardinal
Rigged and Animated for:
LightWave 2011 - Standard
LightWave 2018 - BSDF
LightWave 2019 - PBR - BSDF
LightWave 2020 and up - PBR - BSDF
3ds Max 2009 and up - Standard
3ds Max 2020 and up - PBR - VRay
FBX - Max 2009
FBX - Max 2020
FBX- LW 2020
OBJ - includes base object and all morph taraget objs
All Quad Geometry
All models come with several pre-animated scenes to get you started.
The wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.
You can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.
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The main controlling object is the ROOT bone
I have provided several scene files to get you started:
Take-Off and Land
Fly loop
The feet and legs are controlled by LT-Foot and RT-Foot respectively. (Lightwave)
The feet and legs are controlled by LT-FootControl and RT-FootControl respectively. (Max)
There are 2 'neck' bones, a 'head' bone and a 'lower beak' bone.
There are 23 Morph targets.
The 'Mouth' phonemes are controlled by 9 Morph targets:
located when you select the Cardinal mesh and go to Object => Properties => Deform (Lightwave)
located when you select the Cardinal mesh and go to Modify => Morpher (Max)
But the mouth can be opened and closed with a bone as well.
The wings are controlled by 3 bones each
and have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing
The Tail spread is controlled via Morph target TailOpened, the Tail bone controls position and rotation.
The toes are controlled by 12 bones on each foot.
To fold the wings use WingFold_06 or WingFold_09.
But if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.
Don't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.
Morphs: AI, CDGJKNSTYZ, E, F, LT, MBP, O, U, WQ, Body-Flight, Budy-Puffed 1a, Body Puffed 2a, Crest1, Crest2, Crest3, EyelidsOpened, TailClosed, TailOpened, WingFold_06, WingFold_09, WingTipsDN, WingTIpSpread_01, WingTipSpread_02
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The model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.
LIGHTWAVE:
Cardinala:
20775 verticies
13988 polygons
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MAX:
Cardinal:
20903 verticies
13988 polygons
the maps are RGB or greyscale, 72dpi, 4096px X 4096px
Cardinal Morphs - https://youtu.be/nEt9XaSHtpM
TurnTable Wire - https://youtu.be/620VN7fnKiw
TurnTable Wire Low - https://youtu.be/ukxY1dYGt_k
TurnTable Color - https://youtu.be/Px8G1OLrEj8
Fly-Loop - https://youtu.be/PU78Tv1N1Q8
Morphs - https://youtu.be/Gk7J18X9wws
Land Take Off - https://youtu.be/AnpAMB_cbFI