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sanford
Cool
Hyper-realistic model for extreme close-ups!
Originally created with 3ds Max 2008.
Models are built to real-world scale(mm) and shaded for Vray 2 and CoronaRenderer.
4K PBR Diffuse, Bump, Specular and Glossines maps.
892 polygons total in scene without subdivision.
The archive contains only statue and textures. No other scene elements are included.