This model is a southern cassowary, created in blender with an optimal topology to animate and rigg, it also has a system of muscles using the muscle system x to give greater realism, as well as a clothing simulation for the skin that hangs from the neck, this simulation can be activated once the model is animated.
The textures are built under the PBR percepts, they come in two separate .zip files, one for the body and head and one for the legs, the model has vertex groups assigned to each part of the body and thus be able to control each material separately.
The hair system is distributed throughout the body and is turnable and modifiable as you wish, for animation it is better to disable them in the viewpoint for better performance.
If you have any questions about the model or any suggestions you can write to me. I hope you like my model.