
DavidGrette
wow)
Model created in blender3d 2.70.Rendering preview images with blender internal render.Model rendered with subdivision 2,until files exported with subdivision 1.There are 3 uv map png textures for fuselage,engine and wings.Textures were created in inkscape vector editor.Fuselage texture 2050x2050 px png file,others 2 1050x1050 px png.There are no landing gears,and no interior for this product.Windows,elevators and other details like color stripes were created with textures.Enjoy my product.
obj file verts: 9054 polys: 16160
3ds file verts: 48480 polys: 16160
Checked with GLC playe