Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This double-chambered hot air balloon is ideal for architectural visualizations, aerial simulation games, and virtual reality experiences, offering a unique and realistic addition to any project. It features a dual-envelope design and independent heat control systems, emphasizing authenticity in high-altitude observation scenarios.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV. Textures are 4096*4096 in size.
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