The Russian Tu-22M3 medium range strategic bomber and missile launcher. Used for deep precision strikes into enemy territory and for deep defence of littoral areas, with capability of carrying heavy sea-skimming anti-ship missiles.
Model is optimised for realtime graphics, but is suitable for renders also, being medium poly-count.
To minimise texture usage while giving rich detail, this model uses 3 UV channels with UV overlap:
UV1: bump/normal map
UV2: fine detail map
UV3: dirt & camo paint map
UV2 and UV3 channels are multiplied together.
Textures: bump 1024x1024, detail 1024x1024, dirt/camo 1024x2048.
Unity 3D v3 version: A Unity version is supplied, see the preview:
https://drive.google.com/file/d/0B5Sa4V0tIqRvYWhPZjFXRHc5Vkk/edit?usp=sharing
This version uses two UV channels, but is identical to the Max version. The specific Max file used for the Unity export is supplied in the Unity package, and also in a Zip of it's own.
All control surfaces, bomb bay, pilot hatches, side intakes, gear wells are individually animatable. Example animation in the file.
A simple cockpit with 4 pilots provided.
3D Studio Max 9 file.