Created for use in Unity Game Engine. Designed with efficient polycount and an organised transform hierarchy.
-2K PBR texture maps: Albedo/MetallicSmoothness/Normals. -Entire model efficiently uses only one material. -All moving meshes & parts separated accordingly. -Rotatable flaps/ailerons/rudder. -Bay door can be lowered. -Interior space is not detailed. -Unity Package includes landing gear retracting/extending animated. -Unity Package includes detail mask for camouflage & patterns. -Unity Package comes with weapons: Missiles/Bombs/Guns.