
F16C USA
Animation Ready ! Easy control for animations ! all parts rigged ! (only blender.but can be integrated to other programs.)
Optimized for: high end animation, and still display projects.
Ultra fast render with new 'Eevee' engine
Fully rigged all parts with zero collision: see pictures for rig (rigged parts can control with empties x direction)
1 - front and back gears - rigged (only blender.but can be integrated to other programs.)2- all the flaps are rigged and properly adjusted to the wind when the aircraft rotates. (only blender.but can be integrated to other programs.)3- cocpit panel - rigged (only blender.but can be integrated to other programs.)4- pilot - rig ready (only blender.but can be integrated to other programs.)5- Full bacground HDRI Texture (91mb)
airplane polygon count : 57.969
legs polygon count : 7.378
Fully textured and uv-mapped (non overlapping)
F-16 body 7000X7000 pixel (color, metalic, roughness, specular) Cocpit - 4000x4000 pixel (color, metalic, roughness, specular)