Detailed model of a Sepecat Jaguar GR3.
Geometry and Rigging
The model consists of a total of 72 separate meshes (with an additional 41 empties for rigging purposes) with a toal of 157,062 vertices and 144,527 faces - including the full loadout of fuel pod, bombs, rocket launchers and missiles.
The model comes with fully rigged undercarriage, airbrakes, and refuelling probe, each with a single control to operate them. The cockpit canopy and flight control surfaces, consisting of ailerons, flaps, elevators, and rudder, are also easily animated.
Note: The rigged controls are only available in the native Blender format.
Materials and Textures
The model is provided with four PBR materials - the main fuselage, undercarriage, cockpit interior, and loadout - fully unwrapped with non-overlapping UVs.
Each material comes with five texture maps: base colour, metallic, roughness, normal, and ambient occlusion. All maps are 4k except the fuselage colour and normal maps which are 8k.
The materials were designed and created in Blender using Cycles, but should work in any renderer that supports the PBR metallic workflow.
Note: Textures should connect properly when using the exported .fbx, .glb, and .obj versions but are logically named so they should be easy to reconnect if necessary.