- Detailed exterior, simple interior - textured (color: 6000px; bump: 10 000px) and UVW unwrapped - rigged exterior movable parts (ONLY IN .max FORMAT) - every object has material's name, you can easily change or apply materials
.max format: Rar archive contains two scenes 1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders. 2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders. 3. 3ds max 2011 with standard materials.
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
Rigged parts: landing gear, elevator, rudder, slats, ailerons, spoilers, nozzle
.obj format: Textures may have to be added manualy. Rar archive contains two versions of model with simple materials: 1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model. 2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo .xsi .c4d format: Textures may have to be added manualy. Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model. Simple materials.
.fbx and .3ds format: Textures may have to be added manualy. Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
All exported formats include two versions of model: with landing gear up, and down.
Polycount: without meshsmooth max,obj,lwo: 300 000 polygons collapsed fbx,3ds,obj: 1 400 000 faces/800 000 poly