Detailed model of a Handley Page Victor K.2 air-to-air refuelling plane.
Modelling and Rigging
The model consists of a total of 48 objects (with an additional 30 empties for rigging purposes) with a total of 902,737 vertices and 901,127 faces (most of the meshes use subdivision surface modifers so in the native Blender format those numbers can be reduced if necessary).
The model comes with fully rigged undercarriage, flaps, refuelling pod, intakes, and airbrakes, each with a single controller to operate them. The flight control surfaces, consisting of ailerons, elevators and rudder, are also easily animated.
Also included is a simple model of an air-to-air refueling drogue.
Note: The rigged controls are only available in the native Blender format
Materials and Textures
The model is fully unwrapped with non-overlapping UVs. It uses three PBR materials - the main fuselage, wings, and undercarriage - each with five texture maps (base colour, metallic, ambient occlusion, roughness, and normal). The texture maps afor the undercarriage and all 2k, those for the wings and fuselage are 4k except the base colour map for the fuselage with is 8k (a 4k version is also included). The refuelling drogues have their own material with 1k textures.
The model was created in Blender using the Cycles render engine but the materials should work fine in any engine that uses the PBR metallic work-flow.
Note: The textures may not import correctly in the .obj version but they are clearly named so it should be relatively easy to reconnect them.