Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Use this DesertStorm Fighter model in military simulations, video game environments, or educational displays for aircraft dynamics. The model's textures are PBR, including Diffuse, NormalMap, and reflection/roughness/metallic, making them suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs.
Textures are 4096*4096 in size.
If you enjoyed this model, please like and leave a comment.