A life-size model of the famous WWII Supermarine Spitfire Mk. XVI created based on real blueprints and references.
Also includes low-detail interior (check out preview images)
Unit system: metric
Low-poly and optimised for game engines
Poly count: 20,837
Model has one unified general PBR material for the entire thing
4K PBR Textures: Albedo, Metalness, Roughness, Specular, Transparency and Normal
All textures are in .PNG format and are packed into .blend file & a separate .zip file
Each part is a separate object with a proper name
Model consists of only quad-polygons, no N-gons
All UV's are non-overlapping and are unwrapped onto a single texture atlas
Available formats: .blend, .fbx, .obj, .mtl, and .png textures
Propeller motion blur is achieved naturally in render engine
The HDRI and custom environment used for render are not included in the product
Fell free to contact me for additional infromation and have a great day!