The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.
The Collection including :
*** IN EXCLUSIVITY ***The model of a historical re-enactment of the coded A1+FT aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during 1940. This He.111 was used to bomb British towns during the Battle of Britain.*** IN EXCLUSIVITY ***
The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.
The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.
The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.79
Low poly model
SPECIFICATIONS
Objects : 10 Polygons : 6889 Subdivision ready : Yes Render engine : Cycles render
TEXTURES
(2 sets of 2 textures for the twins models) Materials in scene : 2 Texture size mixed (4096px & 1024px) Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are included Textures formats : PNG
GENERAL
Real scale : Yes Scene objects are organized by armature's skeletons and groups
ADDITIONAL NOTES
File formats don't include textures. All textures are in a specific folder named 'Textures' The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.