MITSUBISHI A6M2 Type0 Model11 Serial 3-112 - Not rigged

MITSUBISHI A6M2 Type0 Model11 Serial 3-112 - Not rigged Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Color scheme: Pilot - Lt.Minouru Suzuki, China, Summer 1941

Commercial use license

Find rigged version here https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/mitsubishi-a6m2-type0-model11-serial-3-112

3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original.

Cockpit NOT INCLUDED.

LIGHTWAVE and BLENDER- The scene contains the model with uv materials assigned. Two poses (landing gear up and down) included

If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into two parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.

UV TEXTURE LIST:

Fuselage: color, metalness, normal, roughness, specular (8K textures)

Wings: color, metalness, normal, roughness, specular (8K textures)

10 uv texture maps in total

All provided texture maps are in 8K. You can scale down to 4K (or even to 2K) depending on your needs

The transparency map for the hood windows is stored in the alpha channel of fuselage color map (a6m_type0_mod11_3-112_fuselage_color.png)

If you need to re-assing the texture maps inside the Blender scene, please be sure to set Color Space to Non-Color inside the Image Texture node for Metallic, Specular, Roughness and Normal channels (leave sRGB in Base Color channel)

N.B. NOT SUITABLE FOR 3D PRINTING

For any difficult or question I am always available to give you assistance.

I would be very grateful if any of my models could help you to do a great job.

MayaZ
MayaZ2025-04-04 02:13:29 UTC
Nice
carlocestra285
carlocestra2852025-04-04 06:29:44 UTC
Thanks
Item rating
0 0
MITSUBISHI A6M2 Type0 Model11 Serial 3-112 - Not rigged
$129.00
 
Royalty Free No Ai License 
MITSUBISHI A6M2 Type0 Model11 Serial 3-112 - Not rigged
$129.00
 
Royalty Free No Ai License 
Response 89% in 5.8h
3D Modeling
3D Print Modeling
Lighting
Low-poly Modeling
PBR modeling
Rendering
Texturing
UV mapping

3D Model formats

Format limitations
Native
  • Blender 3.4 (.blend)21.1 MBVersion: 3.4Renderer: Cycles
Exchange
  • PNG (.png)136 MB
  • Lightwave 2018 (.lwo, .lw, .lws)2.98 MBVersion: 2018Renderer: Default
  • Autodesk FBX (.fbx)3.47 MB
  • OBJ (.obj, .mtl)1.29 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 53,369
  • Vertices 44,487
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2025-04-03
  • Model ID#6016802
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