Sikorsky CH-53 Sea Stallion(now belong to Lockheed Martin) is originally created with 3dmax2020, rendered on Unreal Engine 4.15.3 without any touch.
All of the movable are rigged and animated, like blades (advanced composite rotor) rotation and fold, loading ramp open / close, refueling probe stretching, wing deice rotating etc.
Materials are instanced, which based on one 1 master material.
All of the bones are renamed and tweaked correctly, no need other set up.
Generated accurate Physics Assets and collisions with static mesh shape.
In additional to side door and load ramp door for animating with those bones.
Supported platform: Windows 10 or newer, Linux
The CH-53K King Stallion advances Sikorsky’s 50 years of manufacturing and operational success with its CH-53A, CH-53D/G, and CH-53E predecessors. Built to thrive on the modern battlefield, including shipboard operations, the CH-53K aircraft is designed to be intelligent, reliable, low maintenance and survivable in the most austere and remote forward operating bases.
The CH-53K helicopter has been designed and built to the exacting standards of the U.S. Marine Corps (USMC) and will serve as its critical land and sea based logistics connector. The new heavy lifter will allow the U.S. Marine Corps and international militaries to move troops and equipment from ship to shore, and to higher altitude terrain, more quickly and effectively than ever before.