3dmax2018 creates the model source file, and the distance paint 2020 draws the texture material;
The exported maps include the vray rendering process, PBR metal roughness process, PBR highlight glossiness process, and normal format DirectX. If you need OpenGL format normals from Maya and other renderers, please export them through a Substance painter file
Provide the following common formats:
Fbx
Obj
Equal format
and
3dmax2018 model+rendering source files, lower version max2015 files
Substance painter 2020 map drawing source file
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