Realistic 3d model of Mi-8MTV United Nations
File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, Unity 2018.3.0
Photoshop file included. You can easily change livery/camo
Game ready - perfectly fits for Unity and UnrealLow polyReal world scaleUnits used: cm
The model contains187 642 polys366 117 tris200 168 verts
All parts placed in one layer
All parts are fully UV unwraped. No multi-materials or color fills.
All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Material 1 (Fuselage)
Glossiness 4096x4096
Base color 8192x8192
Metallic 4096x4096
Roughness 4096x4096
Normal 8192x8192
Ambient Occlusion 4096x4096
Material 2 (Interior and weapon)
Glossiness 4096x4096
Base color 8192x8192
Metallic 4096x4096
Roughness 4096x4096
Normal 8192x8192
Ambient Occlusion 4096x4096
Glass
Glossiness 1024x1024
Base color 1024x1024
Metallic 1024x1024
Roughness 1024x1024
Normal 1024x1024
Ambient Occlusion 1024x1024
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used: