.max format: Rar archive contains two scenes
Renders results may be different from preview images, because I use post-production (contrast, brightness).
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
.blend format: Render ready, with Eevee/Cycles materials, which you can see in preview image with blue background. Eevee render setup included (with Cycles also works well after small modifications). Textures packed in .blend file.
.obj format: Textures may have to be added manualy. Rar archive contains two versions of model with simple materials:
.lwo c4d format: Textures have to be added manualy. Rar archive contains model exported without collapsing after mesh smooth. Medium poly mesh which you can see in preview images, good if you need to edit model. Simple materials.
.fbx and .3ds format: Textures may have to be added manualy. Rar archive contains high poly model exported after appllying mesh smooth. Just import, apply materials and render. Simple materials.
Polycount: without meshsmooth max,obj,lwo, c4d: 90 000 polygons collapsed fbx,3ds,obj: 720 000 faces/ 380 000 poly