Description
Transport helicopter CH-47F Chinook Australian Army
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate models (see my profile)
Included armament and/or equipment. Each available as separate models (see my profile):
- Helicopter Cargo Hook
- Helicopter Hook C-160
- Aircraft M130 Flares Dispenser
- Machine Gun M134
Photoshop file is available. You can easily create custom livery
File formats:
- 3ds Max 2021
- FBX
- Unity 2021.3.5f1
Poly count:
- 319.462 polys
- 599.813 tris
- 331.846 verts
Statistics:
- 110 meshes
- 11 materials
- 55 textures
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures resolution:
Textures list (*.PNG):
- Base Color
- Metallic
- Roughness
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
Animations count: 62
- Animation name : Frames
- Full_Animation : 0-200
- Rotor_Front_Rotate : 210-310
- Rotor_Front_Blurred_Rotate : 310-410
- Blades_Front_Bend : 420-470
- Blades_Front_Blurred_Bend : 480-530
- Rotor_Back_Rotate : 550-650
- Rotor_Back_Blurred_Rotate : 650-750
- Blades_Back_Bend : 760-810
- Blades_Back_Blurred_Bend : 820-870
- Door_Pilot_Left : 880-930
- Door_Pilot_Right : 940-990
- Door_Side_Top : 1000-1070
- Door_Side_Bottom : 1070-1140
- Door_Back_Top : 1150-1200
- Door_Back_Bottom : 1200-1300
- Back_Door_Ramp : 1300-1350
- Bottom_Hatch : 1360-1410
- Bottom_Hook_Rotate : 1410-1460
- Gear_Front_Left_Dump : 1470-1520
- Gear_Front_Right_Dump : 1530-1580
- Gear_Back_Left_Dump : 1590-1640
- Gear_Back_Right_Dump : 1650-1700
- Gears_Back_Turn_Left : 1710-1760
- Gears_Back_Turn_Right : 1770-1820
- Wheel_Front_Left_Rotate : 1830-1880
- Wheel_Front_Right_Rotate : 1880-1930
- Wheel_Back_Left : 1930-1980
- Wheel_Back_Right : 1980-2030
- Search_Light_Left : 2030-2080
- Search_Light_Right : 2090-2140
- Navi_Lights_On : 2150-2160
- Search_Light_Left_On : 2160-2170
- Search_Light_Right_On : 2170-2180
- Beacon_Bottom_On : 2180-2230
- Beacon_Top_On : 2230-2280
- Passenger_Seats_Fold : 2280-2290
- Camera_Ver_Rotate : 2290-2390
- Camera_Hor_Rotate : 2390-2440
- Gun_Barrels_Rotate : 2440-2450
- Gunner_Shoot_Down : 2450-2500
- Gunnder_Shoot_Right : 2500-2550
- Gunner_Shoot_Left : 2560-2610
- CoPilot_Pedal_Left : 2620-2670
- CoPilot_Pedal_Right : 2680-2730
- Pilot_Pedal_Left : 2740-2790
- Pilot_Pedal_Right : 2800-2850
- CoPilot_Cyclic_Forward : 2860-2910
- CoPilot_Cyclic_Backward : 2920-2970
- CoPilot_Cyclic_Left : 2980-3030
- CoPilot_Cyclic_Right : 3040-3090
- Pilot_Cyclic_Forward : 3100-3150
- Pilot_Cyclic_Backward : 3160-3210
- Pilot_Cyclic_Left : 3220-3270
- Pilot_Cyclic_Right : 3280-3330
- CoPilot_Head_Down : 3340-3390
- CoPilot_Head_Up : 3400-3450
- CoPilot_Head_Left : 3460-3510
- CoPilot_Head_Right : 3520-3570
- Pilot_Head_Down : 3580-3630
- Pilot_Head_Up : 3640-3690
- Pilot_Head_Left : 3700-3750
- Pilot_Head_Right : 3760-3810
More information:
- Game ready - perfectly fits for Unity and Unreal
- Low poly
- Real world scale
- Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Tags:
australia,australian,helicopter,aircraft,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike || attack,american,interior,cockpit,avia
australia australian helicopter aircraft chinook ch-47 ch-47f ch 47 ch47 boeing transport air force army military war rotary rotorcraft pilot pilots strike attack american interior cockpit avia