Stratolaunch is a massive carrier aircraft, made to hoist rockets into the air and launch them to orbit
File formats: 3ds Max 2015, OBJ, FBX, Unity 2019.8.3
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters
Animation:The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
Asset model has 87 objects
Tris count: 121.538
Polys count: 62.364
Verts count: 63.493
All parts are fully UV unwraped. No multi-materials or color fills.
All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG) 4096x4096:
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Diffuse
Specular
Glossiness
Base color
Metallic
Roughness
Normal
Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
3ds Max 2015 for modeling
UV Layout for unwrapping
Photoshop and Substance Painter for texturing
Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
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Tags:
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