Accurate very high definition model of an Boeing 737-600 textured as Continental Airlines with detailed landing gear and wings, fully textured. All flaps, rudders and the landing gear can be animated. All textures included in tga, eps and Adobe Illustrator format.
Max Format:
The flaps, rudders and the landing gear are animated. Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.
Obj Format:
In 3 different resolutions ranging from 56301 to 483639 Polygons. The movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in Maya/XSI or any software supporting SubD.
Lwo Format:
In 3 different resolutions ranging from 54779 to 482114 Polygons. The movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in Maya/XSI or any software supporting SubD.
3ds Format:
In 3 different resolutions ranging from 107508 to 962581 Polygons. The movable parts are saved separately in an initial state and in an animated state.
Previews rendered in XSI.