Including MAX, FBX formats.
Textures maps are 4096x4096.
BaseColor
Specular
Metallic
Normal
Roughness
AmbienOcclusion and OcclusionRoughnessMetallic for UE4 .
3D Model - boat01.FBX, paddle01.FBX, paddle02.FBX.
Lods - LOD0, LOD1, LOD2
boat01_LOD0 - 2084 Triangles, 2210 Vertices
boat01_LOD1 - 1134 Triangles, 1286 Vertices
boat01_LOD2 - 724 Triangles, 820 Vertices
paddle01_LOD0 - 352 Triangles, 405 Vertices
paddle01_LOD0 - 278 Triangles, 330 Vertices
paddle01_LOD0 - 184 Triangles, 279 Vertices
paddle02_LOD0 - 352 Triangles, 405 Vertices
paddle02_LOD0 - 278 Triangles, 330 Vertices
paddle02_LOD0 - 184 Triangles, 279 Vertices
All textures are baked, non-overlapping.
Created in 3Ds MAX 2016