The display image is rendered using the V-ray renderer.
The project uses 3dmax2018 for modeling and uses substance painter to draw maps.
The exported maps include:
1.PBR MR
AO+BaseColor+Metallic+Roughness+Normal(DirectX)
2.PBR SG
Diffuse+Specular+Glossiness+Normal(DirectX)
If you need normal maps in opengl format or maps required by other renderers, please import them from the substance painter project file.
We have uploaded project files such as 3dmax2018 and 3dmax2015, as well as common formats such as FBX, and have also uploaded the substance painter file(The SPP file includes the mapping of the main body of the model, while some SPP files do not include the mapping of tracks, peripheral machine guns, etc. Please refer to the preview image for details.).