Game Level in 3D Max file (version 2009 minimum).
.FBX, DAE (Collada) and .OBJ files are included. (I made several FBX files for better import.)
Unity Asset included.
This is wide spaced high detailed AAA quality game level. It is good to make fantasy, Medieval and Pirates video games. It is good to make quality video clips.
Use Light Lister to control light instances groups. Use Groups under EXPORT_GROUPS layer to show and to hide objects in different ships places and floors.
Ship Has:
Only Ship - 74,566 polygons, 143,538 triangles, 85,108 vertices. Ship with all props - 1,218,069 polygons, 2,261,869 triangles, 1,300,732 vertices. Light Glow plains - 520 polygons, 520 triangles, 1,040 vertices. Envelopment - 19 polygons, 38 triangles, 40 vertices. All scene - 1,218,707 polygons, 2,262,613 triangles, 1,302,028
For unity users: Just throw all 17 prefabs in to your scene. I Included to the package several usable parts of the ship exported in to separate FBX file if you want to make special prefabs with it: door, 2 windows, boat, stairs, hatch, lantern, cannon port, flag and sheep wheel.
Textures are in .TIF file format. (diffuse, normals, opacity and specular) resolution are 2048x2048, 1024x1024and 512x512.