A low poly road barrier created in Softimage and textured in Substance Painter.
-Game Ready
-Textures are in 4k, 2k, 1k, and include Base Color, Height, Metallic, Normal, and Roughness.
-Model has no N-gons, only Quads and Tris, is positioned at the origin [0, 0, 0], has no visible seams or obvious UV stretching, contains no isolated vertices, no coincident vertices or any coincident faces.
-File formats .obj, .fbx, .spp (Substance Painter Package) and .unitypackage (Unity Package) included
-Low poly objects for maximum engine efficiency and compatibility.
-Always priced competitively and reasonable