Multi stored building model with textures.
How to import OBJ in cinema 4D?
Create a new file or double click on OBJ.
Mark in the window below.
In normals - press points or skip.
Mark the Texture coords (UVs).
In Material - import.MTL file.
Default material - random colors.
!If the model look transparent, begin again and press Invert transparency.
If something went wrong, send me a message.
I can make it with PBR textures for an aditional payment.
Errors fixing is for free.