3D Model | PBR | .fbx | .obj | .blend | .stl | .ztl | .mtl | .pdf | .zbp |
---|---|---|---|---|---|---|---|---|---|
Clean head topology with only quad polygons.Eyeballs have triangles in the center.
Models are made for subdivision use with at least 1 subdivision. Displacement or normal map refines head features and adds bit of detail but it is not necessary.
Preview images rendered in Blender with Cycles Renderer. Models are ready to render out-of-the-box. Lights and camera are included in the Blender file.
Everything is unwrapped. Head and eyes non overlapping. Eyebrows and eyelashes with stacked UVs.
Modesl are built to real-world scale.
Units used: Centimeters. Models are ~ 34 centimeters tall.
OBJ and FBX file formats exported as basemesh and as midpoly with 2 and hipoly with 3 subdivs and displacement applied.
Printable STLs - solid mesh, no holes, ~500k triangles.