3D Model | .c4d |
---|---|
[ 30 Bitmap and Procedural Based Shader ]
2*30 Color map/Specular Color map and 26 Color variations 2*30 Diffusion map 2*30 Reflection map 2*30 Bump map 2*30 Displacement map
Seamless 4096*4096 tif images and c4d files (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render